According to figures included in the presentation, the fires burned more than 100 square kilometres of forest, destroyed 191 homes across 15 villages and claimed two lives, making them among the most destructive in Cyprus’ history.
The scale of the disaster prompted an immediate response from the technology community. Within just a few days, more than 60 companies and individuals answered TechIsland’s call, raising approximately €2 million to support affected residents and communities.
However, as the immediate needs began to change, so did the initiative. What started with emergency assistance gradually expanded into a wider social impact programme, bringing together the private sector, the state, scientists, local authorities and volunteers.
Speaking at the official launch of the TechIsland Wildfire Initiative in Limassol, Ioannou said the partnership would give local communities a vital tool for responding during the first critical moments of a fire, before the arrival of the Fire Service and other emergency crews.
He thanked TechIsland president Valentinos Polykarpou, the association’s board and management, the members of the initiative’s committee, and the companies, donors, partners and volunteers who supported the effort. “TechIsland is the largest association of technology companies in Cyprus”, Ioannou said.
The initiative was created following the devastating wildfire of July 23, 2025, in mountainous Limassol, which claimed lives, destroyed homes and property, affected businesses and farms, and caused serious damage to infrastructure and the natural environment.
Developed by Brickworks Games as part of the TechIsland Wildfire Initiative, the app was presented to the public for the first time on July 23, at The Warehouse by IT Quarter in Limassol.
Vladimir Polianskii, chief marketing officer of Brickworks Games, presented SafeIsland CY as “a public-safety tool that helps people in Cyprus report wildfire signs, receive nearby alerts and access key fire-related information, all on one interactive map”.
The community-powered tool was created particularly for residents in rural, mountain and high-risk areas, where early local information can make a real difference.
Explaining the problem the app seeks to address, Polianskii noted that “during the first minutes of a wildfire, information is fragmented”, while “residents nearby notice smoke, blocked roads or changing wind long before it becomes widely visible”.
The Geosfire project, funded by TechIsland, was presented on Thursday by Anna Zenonos, a researcher at the Cyprus Institute’s Climate and Atmosphere Research Centre, as part of the TechIsland Wildfire Initiative.
Geosfire stands for Geospatial Earth Observation System for Fire Intelligence and Real-time Evaluation and is being developed specifically for Cyprus.
Explaining its mission, Zenonos said that “this project aims to develop a satellite-based, machine-learning fire detection and alert system tailored to the geographic and climatic conditions of Cyprus, while addressing the operational needs of first responders”.
Unlike traditional monitoring, which largely depends on someone seeing smoke or flames, Geosfire uses satellite data to monitor locations across the island.
The campaign received a gold award at the Cyprus Tourism Awards 2025 in the Strategy & Innovation – Timeless Presence category and a bronze award at the Marketing Achievements Awards 2025 in the Integrated Marketing category.
The tourism board said the awards represented recognition not only of an individual promotional campaign but also of a wider collaborative model developed over the past seven years.
The strategy was built around a shared long-term vision bringing together public and private sector partners to promote the Paphos region under a unified destination marketing approach.
In its report, the findings of which were shared by Greek business outlet Newmoney, the US investment bank said it that remains constructive on the sector, arguing that the macroeconomic backdrop is still supportive, loan growth is continuing at a brisk pace and valuations remain attractive.
Morgan Stanley said its top picks ahead of results are Piraeus Bank and Eurobank, which it believes have the greatest scope to beat market expectations and lift full-year guidance.
The bank set target prices of €11.30 for Piraeus Bank, €4.90 for Eurobank, €4.90 for Alpha Bank, €17.20 for the National Bank of Greece and €1.16 for CrediaBank.
The report, titled ‘Transport and tourism in the European Union – Current trends and issues’, provides an overview of recent developments across the bloc, assessing competitiveness through sustainability, resilience, connectivity, safety, security and the social dimension of mobility.
It also presents detailed country factsheets for each member state, allowing Cyprus’ transport performance to be compared with EU averages across a broad range of indicators.
According to the report, 83.5 per cent of inland passenger transport in Cyprus was carried out by passenger cars in 2023, slightly above the EU average of 82.0 per cent.
At the centre of the discussions was the creation of a strategic cooperation framework that would support the secure, responsible and innovative adoption of AI across society, the economy and the public sector.
The two officials examined practical ways of working together, with particular attention given to the implementation of the European Union’s AI Act and the proposed development of an AI Act Implementation Playbook. They also discussed organising joint technical meetings and roundtables with ISO/IEC experts, bringing international expertise on AI governance and recognised standards into Cyprus’ preparations.
Beyond the immediate regulatory work, the meeting also considered initiatives intended to future-proof Cyprus against emerging challenges in AI and cybersecurity, while strengthening the country’s wider digital resilience.
The ECB said the total number of non-cash payment transactions in the euro area increased by 6.9 per cent year on year to 83.5 billion during the second half of 2025.
The total value of those payments reached €117.8 trillion, representing an increase of 0.8 per cent compared with the same period of 2024.
Card payments remained the most widely used payment instrument, accounting for 57 per cent of all non-cash transactions, followed by credit transfers at 21 per cent, direct debits at 14 per cent and electronic money payments at 6 per cent, while the remaining 1 per cent consisted of cheques, money remittances and other payment services.
The figure places Cyprus 4.7 percentage points below the EU average of 26.2 per cent, highlighting the distance the country still needs to cover as the bloc works towards its 2030 climate targets.
Across the EU, renewable energy accounted for 26.2 per cent of gross final energy consumption in 2025, up from 25.2 per cent in 2024.
The share has risen steadily since records began in 2004, when renewables represented just 9.6 per cent of the EU’s gross final energy consumption.
Despite the continued progress, the EU still faces a considerable challenge in meeting its legally binding 2030 renewable energy target of 42.5 per cent.
This anticipated financial growth is primarily driven by higher revenues generated across the board.
The company said that, based on the indications so far, the group is expected to post lower profits in its unaudited six-month accounts compared with the corresponding period in 2025.
Moreover, the company said the main reasons for the weaker profitability were milder fluctuations in the performance of investments in financial assets and a reduction in dividend income receivable by the company.
The findings were shared by Greek business outlet Newmoney, which reported that the title has now been played by more than 11 million people worldwide after starting as a small soft launch two years ago.
The company said the game has evolved sharply over that period, growing from 25 heroes at launch to more than 100 today, with each character now able to be built and played in different ways.
Top App Games said the expansion has been driven by a series of additions including Clan Wars, Divisions, Hero Perks, player-launched mini-events and Spells, all of which have reshaped the original merge-and-battle format.
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